Before the battle starts UFE attempts to preload some of the Game Objects. Select (or deselect) if you feel like this is causing issues in your game.
Preloading Time: How long should the preloading time be? This will be how long to wait in the Loading Battle Screen
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Hit Effects: Untoggle to stop the engine from pre-loading the Game Objects from Global Editor -> Hit Effects.
Stage: Untoggle to stop the engine from pre-loading the selected stage prefab.
Warm All Shaders: Run Unity's own Preloader technique before the battle starts. (for more information click here)
Code access:
UFE.config.preloadOptions