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ai:installation [2014/10/26 16:57]
Mistermind
ai:installation [2014/11/15 18:55]
Justin H. [Starting Fuzzy AI]
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 ===== Requirements ===== ===== Requirements =====
  
-  * [[https://www.assetstore.unity3d.com/#/content/13754|Universal Fighting Engine]] (PRO or Source)+  * [[https://www.assetstore.unity3d.com/#/content/13754|Universal Fighting Engine]] (v1.5 or higher)
   * Understanding of U.F.E tools   * Understanding of U.F.E tools
   * Unity 4.5 or higher   * Unity 4.5 or higher
-  * Know your way around the basic tools and terminology from Unity+  * Know your way around the basic tools 
 +  * Unity Terminology 
 +  * Fighting Game Terminology
  
  
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 ===== Starting Fuzzy AI ===== ===== Starting Fuzzy AI =====
-If you decide to start a new scene, skip to //Starting a new scene//. 
 As soon as you import Fuzzy AI onto UFE you will be able to see the following new options: As soon as you import Fuzzy AI onto UFE you will be able to see the following new options:
   * Under [[global:start|Global Editor]], [[global:aioptions|AI Options -> AI Engine: Fuzzy AI]]   * Under [[global:start|Global Editor]], [[global:aioptions|AI Options -> AI Engine: Fuzzy AI]]
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 Notes: Notes:
-  * [[global:aioptions|Global Editor -> AI Options]] will now have Fuzzy AI options enabled. Use it to create different difficulty settings. If you are using the ''UFE_Config.asset'' file that comes with UFE, you should now see 3 new predefined difficulty settings already assigned by default.\\+  * [[global:aioptions|Global Editor -> AI Options]] will now have Fuzzy AI options available. Use it to create different difficulty settings. If you are using the ''UFE_Config.asset'' file that comes with UFE, you should now see 3 new predefined difficulty settings already assigned by default.\\
  
   * Before being able to see it in action you need to assign a few instruction files to your characters. Each of the demo characters should now appear with 3 empty [[character:aiinstructions|A.I. Instruction]] slots each. Feel free to choose any of the fighting templates from the folder ''UFE Addons\AI Addon\Templates''. This is my recommendation:   * Before being able to see it in action you need to assign a few instruction files to your characters. Each of the demo characters should now appear with 3 empty [[character:aiinstructions|A.I. Instruction]] slots each. Feel free to choose any of the fighting templates from the folder ''UFE Addons\AI Addon\Templates''. This is my recommendation:
      * //Mike//: Mix-up set (Mixup_Aggressive, Mixup_Balanced, Mixup_Defensive)      * //Mike//: Mix-up set (Mixup_Aggressive, Mixup_Balanced, Mixup_Defensive)
-     * //Robot Kype//: Rush down set (RushDown_Aggressive, RushDown_Balanced, RushDown_Defensive) +     * //Robot Kyle//: Rush down set (RushDown_Aggressive, RushDown_Balanced, RushDown_Defensive
-     * //Mecanim Bot | Joan//: Rush down set (RushDown_Aggressive, RushDown_Balanced, RushDown_Defensive)\\+     * //Joan//: Grappler set (Grappler_Aggressive, Grappler_Balanced, Grappler_Defensive
 +     * //Mecanim Bot//: Rush down set (RushDown_Aggressive, RushDown_Balanced, RushDown_Defensive)\\
  
   * Recommended Layout:\\   * Recommended Layout:\\
ai/installation.txt · Last modified: 2014/11/15 18:56 by Justin H.