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character:introduction [2013/12/10 02:50]
Mistermind
character:introduction [2013/12/10 10:26] (current)
Mistermind
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 **Max Gauge**: The maximum amount of gauge (meter) this character can retain. **Max Gauge**: The maximum amount of gauge (meter) this character can retain.
  
-**Portrail (big)**: Can be used in your own GUI. You can find an usage example on CharacterSelectionScript.cs+**Portrail (big)**: Can be used in your own GUI. Code example fount at .\Scripts\CharacterSelectionScript.cs
  
 **Alternative Color**: In case of mirror match, the game will attempt on changing the rendered color of player 2 to this color. **Alternative Color**: In case of mirror match, the game will attempt on changing the rendered color of player 2 to this color.
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 **Death Sound**: If defeated, this sound will be played. **Death Sound**: If defeated, this sound will be played.
  
-**Description**: Character Description+**Description**: Character description.
  
  
character/introduction.1386661804.txt.gz · Last modified: 2013/12/10 02:50 by Mistermind