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character:movesets [2016/10/05 04:25] Mistermind [Basic Information] |
character:movesets [2022/11/23 18:27] Mistermind [Moves (Move Sets)] |
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**Animation Type:** | **Animation Type:** | ||
* Legacy: Tells UFE to read the animations from this character as //Legacy//. | * Legacy: Tells UFE to read the animations from this character as //Legacy//. | ||
- | * Mecanim: Tells UFE to read the animations from this character as // | + | * Mecanim |
+ | * Mecanim 2D: Tells UFE the character is 2D (uses [[https:// | ||
**Avatar:** If Mecanim was selected, drag the character' | **Avatar:** If Mecanim was selected, drag the character' | ||
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* Unity Engine: The animation flow is controlled by Unity' | * Unity Engine: The animation flow is controlled by Unity' | ||
+ | **Normalize Animation Frames:** Stabilizes 2D animation frames by fixing frame offsets while manually controlling the animator component (UFE Engine) | ||
+ | |||
+ | **Use Animation Maps:** Toggle this option if you are using the auto-maps and animation mapper for online play ([[https:// | ||
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