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character:start [2024/12/02 18:51]
Mistermind
character:start [2024/12/07 03:54] (current)
Mistermind
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 Here you can open an existing character info file or create a new one. Follow the instructions below to open Mike (character available on all versions): Here you can open an existing character info file or create a new one. Follow the instructions below to open Mike (character available on all versions):
  
-Character Sample: ''.\UFE\Demos\_2DFighter\Characters\Legacy_Mike\Mike.asset''.\\+Character Sample: ''.\UFE\Demos\_2DFighter\Characters\Robot_Kyle\Robot_Kyle.asset''.\\
 (SOURCE VERSION) Inherits from: ''.\UFE\Scripts\Core\Definitions\Character\CharacterInfo.cs''\\ (SOURCE VERSION) Inherits from: ''.\UFE\Scripts\Core\Definitions\Character\CharacterInfo.cs''\\
 (OTHER VERSIONS) Inherits from: ''.\UFE\Plugins\UFE.dll\CharacterInfo''\\ (OTHER VERSIONS) Inherits from: ''.\UFE\Plugins\UFE.dll\CharacterInfo''\\
  
-To create a new character, in the project window click on ''Create -> U.F.E. -> Character File''.+To create a new character, in the project window click on ''Create -> UFE -> Character File''.
  
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character/start.txt · Last modified: 2024/12/07 03:54 by Mistermind