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global:fonts [2014/03/09 15:04]
Mistermind
global:fonts [2015/05/15 03:59] (current)
Mistermind
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 ====== Fonts ====== ====== Fonts ======
 +//(Deprecated after [[:changelog|1.6 update]]. See [[global:gui|Global Options -> GUI Options]])//
  
 You can save different prefabs storing different font files to your project. This allows you to have custom fonts ready to be used in your project. Click in one of the font prefabs provided for an example. Currently, these examples use GUIText, but you can use other tools (like NGUI) to achieve your desired font effect. You can save different prefabs storing different font files to your project. This allows you to have custom fonts ready to be used in your project. Click in one of the font prefabs provided for an example. Currently, these examples use GUIText, but you can use other tools (like NGUI) to achieve your desired font effect.
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 {{ :global:font_editable_copy.jpg?nolink |}} {{ :global:font_editable_copy.jpg?nolink |}}
   * This will create a copy of this font, a material and a texture to this font with "_copy" on its name. Delete the __copy__ of the font file and remove the "_copy" from the name of the other created files (organization purpose).   * This will create a copy of this font, a material and a texture to this font with "_copy" on its name. Delete the __copy__ of the font file and remove the "_copy" from the name of the other created files (organization purpose).
 +  * (Optional) Using Photoshop, edit the texture as you please (add stroke, change colors, add gradient, etc)
   * Click on the texture file and select ''GUI'' as its Texture Type.   * Click on the texture file and select ''GUI'' as its Texture Type.
   * Click on the material file and on the Inspector, select the Shader ''GUI/Alpha Enabled'' (this shader comes with all versions of UFE).   * Click on the material file and on the Inspector, select the Shader ''GUI/Alpha Enabled'' (this shader comes with all versions of UFE).
global/fonts.1394391876.txt.gz · Last modified: 2014/03/09 15:04 by Mistermind