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- | ====== | + | ====== Global Editor ====== |
- | Here you can open an existing global settings file or create a new one. For this introduction we will use the UFE_Config file that comes with the project, which is targeted to the TrainingRoom example provided. | + | Here you can open an existing global settings file or create a new one. For this introduction we will use the '' |
- | {{ : | + | |
- | In the global editor you can set all the general options your fighting game has. From how combos to hit effectseverything can be edit here. | ||
- | **Project Name**: The name of your project. Changing this variable has no impact in the example provided. | + | File Location: '' |
- | **Start Game Immediately**: For debugging and balancing purposes, you can toggle this option to force the game to ignore all menus and go straight to battle with the selected characters provided. | + | |
+ | ---- | ||
+ | {{ : | ||
+ | |||
+ | In the global editor you can set all the general options your fighting game has. From how combos behave to hit effects, everything can be edit here. | ||
+ | |||
+ | **Project Name:**: The name of your project. Changing this variable has no impact in the example provided. | ||
+ | |||
+ | **Start Game Immediately:** For debugging and balancing purposes, you can toggle this option to force the game to ignore all menus and go straight to battle with the selected | ||
**Sub-content: | **Sub-content: | ||
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* [[global: | * [[global: | ||
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+ | [[: |