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global:introduction [2013/12/09 21:39]
Mistermind
global:introduction [2015/05/15 04:35] (current)
Mistermind
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 ====== Global Editor ====== ====== Global Editor ======
-Here you can open an existing global settings file or create a new one. For this introduction we will use the UFE_Config file that comes with the project, which is targeted to the TrainingRoom example provided. +Here you can open an existing global settings file or create a new one. For this introduction we will use the ''UFE_Config'' file that comes with the project, which is targeted to the TrainingRoom scene example provided.
-{{ :global:globaleditor.jpg?nolink |}}+
  
-In the global editor you can set all the general options your fighting game has. From how combos to hit effectseverything can be edit here. 
  
-**Project Name**The name of your projectChanging this variable has no impact in the example provided.+File Location''./UFE_Config.asset''
  
-**Start Game Immediately**For debugging and balancing purposes, you can toggle this option to force the game to ignore all menus and go straight to battle with the selected characters provided.+---- 
 +{{ :global:globaleditor.jpg?nolink|}} 
 + 
 +In the global editor you can set all the general options your fighting game has. From how combos behave to hit effects, everything can be edit here. 
 + 
 +**Project Name:**: The name of your project. Changing this variable has no impact in the example provided. 
 + 
 +**Start Game Immediately:** For debugging and balancing purposes, you can toggle this option to force the game to ignore all menus and go straight to battle with the selected [[character:start|characters]] provided.
  
 **Sub-content:** **Sub-content:**
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   * [[global:advanced|Advanced Options]]   * [[global:advanced|Advanced Options]]
  
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 +----
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 +[[:start|< Back to Universal Fighting Engine - Introduction]]
global/introduction.1386643173.txt.gz · Last modified: 2013/12/09 21:39 by Mistermind