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global:rotation [2014/04/29 02:49] Mistermind |
global:rotation [2022/08/02 22:48] FreedTerror |
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- | These options are very delicate. Make sure you know what you are doing before editing this! | + | Change how the characters should rotate when switching sides. |
- | {{ :global:global_rotation.jpg?nolink |}} | + | {{ :global:global_characterrotationoptions.png?nolink |}} |
- | **Auto Mirror:** If enabled, characters will automatically invert their position on screen. By default, characters also rotate. Disable this option to have the character face differently depending on the side they are on. | + | **Right Side Mirror:** If enabled, characters will automatically invert their position on screen. By default, characters also rotate. Disable this option to have the character face differently depending on the side they are on. |
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+ | **Always Face Opponent:** | ||
**Rotate While Jumping:** If enabled, characters will rotate immediately during jump when switching sides. | **Rotate While Jumping:** If enabled, characters will rotate immediately during jump when switching sides. | ||
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+ | **Allow Airborne Side Switch:** | ||
**Rotate On Move Only:** If enabled, characters will remain facing the opposing direction if no button is pressed (similar to Mortal Kombat 9 and Injustice: Gods Among Us) | **Rotate On Move Only:** If enabled, characters will remain facing the opposing direction if no button is pressed (similar to Mortal Kombat 9 and Injustice: Gods Among Us) | ||
- | **Fix Rotation When Stunned:** If enabled, characters will automatically fix their rotation even when stunned. | + | **Fix Rotation When Stunned:** If enabled, characters will automatically fix their rotation, even when stunned. |
**Fix Rotation When Blocking:** If enabled, characters will automatically fix their rotation even when blocking. | **Fix Rotation When Blocking:** If enabled, characters will automatically fix their rotation even when blocking. | ||
- | **Rotation Speed:** How fast should the characters rotate when switching sides. | + | **Fix Rotation On Hit:** If enabled, characters will automatically fix their rotation //the moment// they get hit. |
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+ | **Allow Corner Stealing: | ||
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+ | **Smooth Rotation: | ||
+ | * **Rotation Speed:** How fast should the characters rotate when switching sides. | ||
- | **Mirror Blending (Mecanim Only):** If mirror is toggled and Mecanim Control 2.0 is being used, how fast will the blending between the animations will be. Mecanim Control 2.0 is available under " | + | **Mirror Blending (Mecanim Only):** If mirror is toggled and Mecanim Control 2.0 is being used, how fast will the blending between the animations will be. Mecanim Control 2.0 is available under " |
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