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global:rotation [2014/04/29 02:49]
Mistermind created
global:rotation [2022/08/02 22:48] (current)
FreedTerror
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-====== Advanced Options ====== +====== Character Rotation Options ====== 
-These options are very delicateMake sure you know what you are doing before editing this!+Change how the characters should rotate when switching sides.
  
-{{ :global:global_rotation.jpg?nolink |}}+{{ :global:global_characterrotationoptions.png?nolink |}}
  
-**Auto Mirror:** If enabled, characters will automatically invert their position on screen. By default, characters also rotate. Disable this option to have the character face differently depending on the side they are on.+**Right Side Mirror:** If enabled, characters will automatically invert their position on screen. By default, characters also rotate. Disable this option to have the character face differently depending on the side they are on. 
 + 
 +**Always Face Opponent:**
  
 **Rotate While Jumping:** If enabled, characters will rotate immediately during jump when switching sides. **Rotate While Jumping:** If enabled, characters will rotate immediately during jump when switching sides.
 +
 +**Allow Airborne Side Switch:**
  
 **Rotate On Move Only:** If enabled, characters will remain facing the opposing direction if no button is pressed (similar to Mortal Kombat 9 and Injustice: Gods Among Us) **Rotate On Move Only:** If enabled, characters will remain facing the opposing direction if no button is pressed (similar to Mortal Kombat 9 and Injustice: Gods Among Us)
  
-**Fix Rotation When Stunned:** If enabled, characters will automatically fix their rotation even when stunned.+**Fix Rotation When Stunned:** If enabled, characters will automatically fix their rotationeven when stunned.
  
 **Fix Rotation When Blocking:** If enabled, characters will automatically fix their rotation even when blocking. **Fix Rotation When Blocking:** If enabled, characters will automatically fix their rotation even when blocking.
  
-**Rotation Speed:** How fast should the characters rotate when switching sides.+**Fix Rotation On Hit:** If enabled, characters will automatically fix their rotation //the moment// they get hit. 
 + 
 + 
 + 
 +**Allow Corner Stealing:** 
 + 
 +**Smooth Rotation:** 
 +  * **Rotation Speed:** How fast should the characters rotate when switching sides.
  
-**Mirror Blending (Mecanim Only):** If mirror is toggled and Mecanim Control 2.0 is being used, how fast will the blending between the animations will be. Mecanim Control 2.0 is available under "Scripts/MecaimControl2.zip" (warning: currently Mecanim Control 2.0 cannot be compiled into builds. Make sure you know what you are doing!)+**Mirror Blending (Mecanim Only):** If mirror is toggled and Mecanim Control 2.0 is being used, how fast will the blending between the animations will be. Mecanim Control 2.0 is available under "Scripts/MecaimControl2.zip" (warning: currently [[http://forum.unity3d.com/threads/224315-Mecanim-Control|Mecanim Control 2.0]] cannot be compiled into builds. Make sure you know what you are doing!)
  
 ---- ----
 Code access:  Code access: 
  
-''UFE.config.advancedOptions''+''UFE.config.characterRotationOptions''
  
 Code example: Code example:
global/rotation.1398754140.txt.gz · Last modified: 2014/04/29 02:49 by Mistermind