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global:start [2022/08/02 15:07]
FreedTerror
global:start [2022/12/24 20:05] (current)
FreedTerror
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-  * Demo file: ''.\UFE\Demo\Config.asset''+  * Demo file: ''.\UFE\Demos\(Demo_Selected)\(Demo_Selected)_Config.asset''
   * Script reference:   * Script reference:
      * (Open Source) ''.\UFE\Engine\Scripts\Core\Definitions\GlobalInfo.cs''      * (Open Source) ''.\UFE\Engine\Scripts\Core\Definitions\GlobalInfo.cs''
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-In the global editor you can set all the general options your fighting game has. From how combos behave to hit effects, everything can be edit here.+In the global editor you can set all the general options your fighting game has. From how combos behave to hit effects, everything can be edited here.
  
-**Project Name:**The name of your project. Changing this variable has no impact in the example provided.+**Project Name:** The name of your project. Changing this variable has no impact in the example provided.
  
-**Gameplay Type:**+**Gameplay Type:** Select a gameplay type.
  
 **Sub-content:** **Sub-content:**
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 ---- ----
 +===== Videos =====
 +For more video tutorials visit [[https://www.youtube.com/c/Ufe3d|UFE's official youtube channel]].\\
 +{{youtube>eDSiBNlKipc}}
  
 [[:start|< Back to Universal Fighting Engine - Introduction]] [[:start|< Back to Universal Fighting Engine - Introduction]]
global/start.1659467245.txt.gz · Last modified: 2022/08/02 15:07 by FreedTerror