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global:start [2022/08/02 15:09]
FreedTerror
global:start [2022/12/24 20:05] (current)
FreedTerror
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-  * Demo file: ''.\UFE\Demo\Config.asset''+  * Demo file: ''.\UFE\Demos\(Demo_Selected)\(Demo_Selected)_Config.asset''
   * Script reference:   * Script reference:
      * (Open Source) ''.\UFE\Engine\Scripts\Core\Definitions\GlobalInfo.cs''      * (Open Source) ''.\UFE\Engine\Scripts\Core\Definitions\GlobalInfo.cs''
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 In the global editor you can set all the general options your fighting game has. From how combos behave to hit effects, everything can be edited here. In the global editor you can set all the general options your fighting game has. From how combos behave to hit effects, everything can be edited here.
  
-**Project Name:**The name of your project. Changing this variable has no impact in the example provided.+**Project Name:** The name of your project. Changing this variable has no impact in the example provided.
  
-**Gameplay Type:**Select a gameplay type.+**Gameplay Type:** Select a gameplay type.
  
 **Sub-content:** **Sub-content:**
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 ---- ----
 +===== Videos =====
 +For more video tutorials visit [[https://www.youtube.com/c/Ufe3d|UFE's official youtube channel]].\\
 +{{youtube>eDSiBNlKipc}}
  
 [[:start|< Back to Universal Fighting Engine - Introduction]] [[:start|< Back to Universal Fighting Engine - Introduction]]
global/start.1659467393.txt.gz · Last modified: 2022/08/02 15:09 by FreedTerror