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hitbox:start [2023/12/29 03:18] Mistermind |
hitbox:start [2023/12/29 03:56] Mistermind |
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To add a new hit box click on **Add Hit Box**. Right click on it to display all the options for the hitbox such as shape, collision type and hit type. | To add a new hit box click on **Add Hit Box**. Right click on it to display all the options for the hitbox such as shape, collision type and hit type. | ||
- | {{ : | + | {{: |
- | * **Link:** The body part related to the character on screen. Navigate through the mesh and select the bone that best cover the selected body part. | + | |
* **Shape:** Circle or Rectangle shape hitbox. | * **Shape:** Circle or Rectangle shape hitbox. | ||
* **Collision Type: | * **Collision Type: | ||
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* Hit Collider (green hitboxes): Hit collision only. Opposing green hitboxes can overlap. | * Hit Collider (green hitboxes): Hit collision only. Opposing green hitboxes can overlap. | ||
* No Collider (white hitboxes): No collision. Use these for body parts that are not considered hitboxes but can be a [[move: | * No Collider (white hitboxes): No collision. Use these for body parts that are not considered hitboxes but can be a [[move: | ||
- | * Throw Collider (red hitboxes): Used to detect attacks that have hittype | + | * Throw Collider (red hitboxes): Used to detect attacks that have hit type of Throw. |
* **Hit Box Type: | * **Hit Box Type: | ||
* High: If a non-knockdown attack hits this hitbox, '' | * High: If a non-knockdown attack hits this hitbox, '' | ||
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- | {{ : | + | ---- |
- | Once created, right click on the empty field to create a new set of active frames for the hitbox to appear | + | Now that you selected the proper shape and types, right click on the empty field to the left to create a new set of active frames for the hitbox to appear active. |
+ | {{: | ||
- | {{ :hitbox:customhitboxeditoroptions3.png |}} | + | |
+ | ---- | ||
+ | Drag the edges of the rectangle to move, retract or expand the active frames for this hitbox. | ||
+ | {{:hitbox:customhitboxeditoroptions5.png |}} | ||
+ | |||
+ | |||
+ | ---- | ||
Now, right click on the recent created active frames to see the new options. | Now, right click on the recent created active frames to see the new options. | ||
+ | {{: | ||
- | Click on Edit to adjust the position, width and height (if its a rectangle) or radius (if its a circle). | + | ---- |
+ | Click on **Edit** to adjust the position, width and height (if its a rectangle) or radius (if its a circle). | ||
+ | {{: | ||