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move:bodypartsvisibilitychanges

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move:bodypartsvisibilitychanges [2016/01/18 02:43]
Mistermind created
move:bodypartsvisibilitychanges [2022/12/06 16:16] (current)
FreedTerror
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 ====== Body Parts Visibility Changes ====== ====== Body Parts Visibility Changes ======
-Use this to make certain parts of the character visible or invisible (depending on the default setup assigned under the [[character:hitbox|character's hitboxes]]).+Use this to make certain parts of the character visible or invisible (depending on the default setup assigned under the [[character:hitbox|character's hitboxes]]). This option only works for objects detached from the main [[http://docs.unity3d.com/Manual/class-Mesh.html|Mesh]].
  
-{{ :move:move_bodyparts.png?nolink |}}+{{ :move:move_bodypartsvisibilitychanges.png?nolink |}} 
 + 
 +----
  
 **Casting Frame:** When during the move should the body part change visibility. **Casting Frame:** When during the move should the body part change visibility.
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 **Visible:** Toggle rather or not the object will be visible. **Visible:** Toggle rather or not the object will be visible.
 +
 +**Left:** Toggle so this effect only happens if the character is on the left side (facing right).
 +
 +**Right:** Toggle so this effect only happens if the character is on the right side (facing left).
  
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move/bodypartsvisibilitychanges.1453103031.txt.gz · Last modified: 2016/01/18 02:43 by Mistermind