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move:gauge [2016/01/18 02:47]
Mistermind
move:gauge [2022/12/06 02:57]
FreedTerror
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 You can set the move's gauge gains and requirements here. You can set the move's gauge gains and requirements here.
  
-{{ :move:move_gaugemeteroptions.png }}+{{ :move:move_gauge.png?nolink |}}
  
 ---- ----
 +
 +**Target Gauge:** Select which gauge these options will affect.
 +
 +----
 +
 +==== Frame Events ====
 +
 +**Frame:** Which frame of the move will this event trigger?
 +
 +**Gauge Gain (%):** How much of the gauge will be filled in percent.
 +
 +**Start Draining:** Once triggered, the gauge will start draining using the values below.
 +  * //Inhibit Gauge Gain:// If toggled the character will not gain gauge while draining is active.
 +  * //Drain Per Second (%):// How much meter will be drained over the course of a second while drain is active.
 +  * //Total Drain (%):// How much should be drained total (to drain the full bar just type in 100).
 +  * //Move (Drain Complete):// Once the drain is over you can force the character to automatically play a move (like [[http://mortalkombat.wikia.com/wiki/Jason_Voorhees|Jason Voorhees]]' Pursuit move in Mortal Kombat X). This move will automatically overwrite any move the character might be playing.
 +  * //Stance (Drain Complete):// Switch stances once drain is complete (see Ethan's Stance Switch move for more information).
 +
 +**Stop Draining:** If the meter is currently being drained, having this toggled will immediately stop the drain.
 +
 +----
 +
 +==== Self ====
  
 **Gauge Gain on Hit:** How much gauge is gained when this move hits. **Gauge Gain on Hit:** How much gauge is gained when this move hits.
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 **Gauge Gain on Block:** How much gauge is gained when this move is blocked. **Gauge Gain on Block:** How much gauge is gained when this move is blocked.
  
-**OP. Gauge Gain on Block:** How much gauge will the opponent get if they block this attack.+**Gauge Required:** How much gauge is needed to activate this move. 
 + 
 +**Gauge Cost:** How much it costs to play this move. If the player does not have enough gauge, it will drain all of it. 
 + 
 +---- 
 + 
 +==== Opponent ==== 
 + 
 +**Gauge Gain on Hit:** How much gauge will the opponent get if they get hit by this attack.
  
-**OP. Gauge Gain on Parry:** How much gauge will the opponent get if they parry this attack.+**Gauge Gain on Block:** How much gauge will the opponent get if they block this attack.
  
-**OP. Gauge Gain on Hit:** How much gauge will the opponent get if they get hit by this attack.+**Gauge Gain on Parry:** How much gauge will the opponent get if they parry this attack.
  
-**Gauge Required:** How much gauge is required to perform this move. 
  
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move/gauge.txt · Last modified: 2022/12/06 14:05 by FreedTerror