Differences
This shows you the differences between two versions of the page.
Both sides previous revision
Previous revision
|
Last revision
Both sides next revision
|
move:input [2017/01/11 02:39] Mistermind |
move:input [2022/12/06 15:57] FreedTerror |
| |
**Allow Negative Edge:** When toggled, the engine will read for [[http://docs.unity3d.com/ScriptReference/Input.GetButtonUp.html|button up]] when allowing this move to be executed. | **Allow Negative Edge:** When toggled, the engine will read for [[http://docs.unity3d.com/ScriptReference/Input.GetButtonUp.html|button up]] when allowing this move to be executed. |
| |
| **Force Axis Precision:** |
| |
**Button Sequences:** The buttons required to trigger the first sequence of your special move. You can set how fast a sequence must be executed by changing the //execution timing// in the [[character:movesets|character's move set]]. If your move is just a standard attack, leave this option empty. | **Button Sequences:** The buttons required to trigger the first sequence of your special move. You can set how fast a sequence must be executed by changing the //execution timing// in the [[character:movesets|character's move set]]. If your move is just a standard attack, leave this option empty. |