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move:soundeffects

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Sound Effects Options

Add sounds to this move in specific frames you want them to be cast.

Casting Frame: When during the move the should the sound play.

Audio Clip: Select an audio clip file from your project and drag it here.


Code example:

void OnHit(HitBox strokeHitBox, MoveInfo move, CharacterInfo hitter){
	Debug.Log("Total sound effects:" + move.soundEffects.Length);
}

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move/soundeffects.1386800051.txt.gz · Last modified: 2013/12/11 17:14 by Mistermind