User Tools

Site Tools


move:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
move:start [2014/02/01 12:58]
Mistermind
move:start [2022/12/23 16:26] (current)
FreedTerror
Line 1: Line 1:
 ====== Move Editor ====== ====== Move Editor ======
-Create and edit all your attacks and special moves here. This is the kind of tool used by big companies like Capcom and NeatherRealms to create and balance their games.+Create and edit all your attacks and special moves here. This is the kind of tool used by big companies like Capcom and NeatherRealms use to create and balance their games.
  
 +Open an existing move file or create a new one. For this introduction we will be using several moves from the folder below. These moves are already targeted to the character Mike.
  
-Open an existing move file or create a new one. For this introduction we will be using several moves from the folder below. These moves are already targeted to Demo_Character. +Folder Location: ''.\UFE\Demo\Characters\Mike\Moves''\\ 
- +(SOURCE VERSION) Inherits from: ''.\UFE\Engine\Scripts\MoveInfo.cs''\\ 
- +(OTHER VERSIONS) Inherits from: ''.\UFE\Engine\Plugins\UFE.dll\MoveInfo''\\
-Folder Location: ''.\UFE\Characters\Demo_Character\Moves''\\ +
-(SOURCE VERSION) Inherits from: ''.\UFE\Scripts\MoveInfo.cs''\\ +
-(OTHER VERSIONS) Inherits from: ''.\UFE\Plugins\UFE.dll\MoveInfo''\\+
  
 To create a new move, in the project window click on ''Create -> U.F.E. -> Move File''. To create a new move, in the project window click on ''Create -> U.F.E. -> Move File''.
  
 ---- ----
-{{ :move:moveeditor.jpg?nolink|}} 
  
-**Sub-content:**+===== Content ===== 
 +{{ :move:move_start.png?nolink|}} 
   * [[move:general|General]]   * [[move:general|General]]
 +  * [[move:gauge|Gauge/Meter Options]]
   * [[move:animation|Animation]]   * [[move:animation|Animation]]
 +  * [[move:activeFrames|Active Frames]]
 +  * [[move:opponentOverride|Opponent Override]]
 +  * [[move:playerConditions|Player Conditions]]
   * [[move:input|Input]]   * [[move:input|Input]]
   * [[move:chainMoves|Chain Moves]]   * [[move:chainMoves|Chain Moves]]
 +  * [[move:cinematics|Cinematic Options]]
   * [[move:particleEffects|Particle Effects]]   * [[move:particleEffects|Particle Effects]]
   * [[move:soundEffects|Sound Effects]]   * [[move:soundEffects|Sound Effects]]
-  * [[move:cinematics|Cinematic]]+  * [[move:textAlerts|Text Alerts]] 
 +  * [[move:sortLayer|Sort Layer]] 
 +  * [[move:stanceChanges|Stance Changes]]
   * [[move:selfAppliedForce|Self Applied Force]]   * [[move:selfAppliedForce|Self Applied Force]]
-  * [[move:activeFrames|Active Frames]]+  * [[move:opponentAppliedForce|Opponent Applied Force]] 
 +  * [[move:bodypartsVisibilityChanges|Body Parts Visibility Changes]] 
 +  * [[move:slowMotionEffects|Slow Motion Effects]] 
 +  * [[move:armor|Armor Options]] 
 +  * [[move:lockonframes|Lock-On Frames]]
   * [[move:invincibleFrames|Invincible Frames]]   * [[move:invincibleFrames|Invincible Frames]]
 +  * [[move:stateOverride|State Override]]
   * [[move:projectiles|Projectiles]]   * [[move:projectiles|Projectiles]]
 +  * [[move:aiDefinitions|A.I. Definitions]] ([[http://forum.unity3d.com/threads/u-f-e-addon-fuzzy-a-i.277086/|Fuzzy A.I]])
  
-Move Editor Video Tutorial  
-{{youtube>small:vmrGV6BY-bg}} 
  
 +----
 +===== Video Tutorial =====
 +
 +{{youtube>vmrGV6BY-bg }}
  
 ---- ----
  
 [[:start|< Back to Universal Fighting Engine - Introduction]] [[:start|< Back to Universal Fighting Engine - Introduction]]
move/start.1391277509.txt.gz · Last modified: 2014/02/01 12:58 by Mistermind