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- DokuWiki @wiki
- 2 Hits, Last modified:
- i software]]
**Installing DokuWiki**
* [[doku>requirements|System Requirements]]
* [[https://download.dokuwiki.org/|Download DokuWiki]] :!:
* [[doku>changes|Change
- Active Frames @move
- 1 Hits, Last modified:
- nd. Don't worry though, as this tutorial makes no requirement of such frame rate.
{{ :move:move_activeframes1.
- Requirement
- 1 Hits, Last modified:
- ===== Requirement =====
* Some knowledge of fighting game terminologies and overall understanding of how it
- Requirement (UFE 1.x)
- 1 Hits, Last modified:
- ===== Requirement (UFE 1.x) =====
* Some knowledge of fighting game terminologies and overall understanding
- Change Log
- 1 Hits, Last modified:
- eview mode
* Chain Moves: Added "Ignore Gauge Requirements" toggle under linked moves
* New section: So
- Gauge Options @move
- 1 Hits, Last modified:
- ons ======
You can set the move's gauge gains and requirements here.
{{ :move:move_gauge.png?nolink |}}
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- Gauge/Meter Options @move
- 1 Hits, Last modified:
- ons ======
You can set the move's gauge gains and requirements here.
{{ :move:move_gaugemeteroptions.png|}}
*
- Installation @ai
- 1 Hits, Last modified:
- ====== Installation ======
===== Requirements =====
* [[https://www.assetstore.unity3d.com/#/content/13754
- Chain Moves @move
- 1 Hits, Last modified:
- s to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1/
- Throw Move Creation Guide @throwtutorial
- 1 Hits, Last modified:
- hape// and //dimensions// will depend on your own requirements, but it must have __Collision Type__ of **Throw