User Tools

Site Tools


changelog

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
changelog [2023/08/17 00:04]
Mistermind [Version 2.5.3]
changelog [2024/01/04 00:58] (current)
Mistermind [How to update your UFE build]
Line 6: Line 6:
 ===== UFE 2.x ===== ===== UFE 2.x =====
 [[https://forum.unity.com/threads/universal-fighting-engine-2.541442/|Major Update]]\\ [[https://forum.unity.com/threads/universal-fighting-engine-2.541442/|Major Update]]\\
-[[http://www.ufe3d.com/doku.php/global:netcode#converting_to_20|Upgrade instructions]]+[[http://www.ufe3d.com/doku.php/global:netcode#converting_to_20|1.0 to 2.0 Conversion instructions]]
  
  
 +==== Version 2.6.0 ====
 +  * All network synchronization issues fixed
 +  * Major refactors all around the code base (renames, intellisense changes, removed redundancies and unused code)
 +  * Larger files split into smaller classes/partial classes
 +  * Reworked connection handlers
 +  * Added ability to test network with AI controlled players
 +  * Animation Mapper improved. Maps are now saved in a separated file and attached to each Move Set.
 +  * Added support for Speed Key Frames on Animation Mapper
 +  * Updated how Random Matches are searched (now uses JoinOrCreateRandomMatch)
 +  * Particle Effects now properly sync up with rollbacks, pauses and replays
 +  * Added new option under Network Connection screen: Region Select
 +  * Added option for the player to change the desired input delay and the use of rollback in the demo
 +  * "You" tag to local player during online games reinstated
 +  * Improved and refactored stance changes
 +  * Updated logo and menu backgrounds
 +  * Refactored UFEScreens and derivered classed
 +  * Fixed several issues with menu interfaces while using controllers
 +  * Added ability to select "Character Specific Moves" under Move Editor -> Move Links
 +  * Fixed issue with invincible frames would linger when linking multiple moves
 +  * Fixed issue where characters stay crouched after round is over
 +  * Added ability to add custom screens under Global -> GUI (now called Custom Interfaces)
 +  * Fixed window menu options and grouped into the correct group
 +  * Removed Lan Options from Global Editor -> Network Options (deprecated)
 +  * Adde new option to Global Editor -> Network Options: Particle Control
 +  * Fixed issue where projectiles would collide with inactive assists
 +  * Added new input manager option: Native Touch Controls (uses a simple open source GUI solution for touch inputs)
 +  * Refactored unique Id. Now its no longer attached to the move name (moves can have repeated names when mapping animations)
 +
 +Forum Post: http://www.ufe3d.com/forum/viewtopic.php?id=4305
 +
 +----
 ==== Version 2.5.3 ==== ==== Version 2.5.3 ====
 +  * Added new option under Move Editor -> [[move:projectiles|Projectiles]]: Follow Caster
 +  * Added option "Spin Around Character" when "Follow Character" is toggled under Move Editor -> [[move:projectiles|Projectiles]]
 +  * Added new move to Mecanim Bot and Suzan: Spinning Orbs (Down + Forward Btn 1/2, cost 2 bars, creates two spinning orbs around character)
   * Refactored and fixed issues introduced to Legacy Animation Control (LegacyControl.cs) from previous update   * Refactored and fixed issues introduced to Legacy Animation Control (LegacyControl.cs) from previous update
   * Fixed issue with deterioration code being applied on the first hit of the combo   * Fixed issue with deterioration code being applied on the first hit of the combo
Line 22: Line 56:
   * Added a warning when a move being linked is not listed under the character's move set   * Added a warning when a move being linked is not listed under the character's move set
   * Fixed "Mirror on P2 side" for particles spawned under Move Editor   * Fixed "Mirror on P2 side" for particles spawned under Move Editor
-  * Added new option under Move Editor -> Projectiles: Follow Caster 
-  * Added option "Spin Around Character" when "Follow Character" is toggled under Move Editor -> Projectiles 
-  * Added new move to Mecanim Bot and Suzan: Spinning Orbs (Down + Forward Btn 1/2, cost 2 bars, creates two spinning orbs around character) 
   * Projectile collision and blockable area detection refactored into FluxCapacitor Check Hit segment   * Projectile collision and blockable area detection refactored into FluxCapacitor Check Hit segment
   * ''Preview All Hitboxes'' is now true by default on HitboxScript (Displays both Blockable Area and Collision Mass)   * ''Preview All Hitboxes'' is now true by default on HitboxScript (Displays both Blockable Area and Collision Mass)
   * Fixed multiple blockable area values through out move templates (blockable area must be set at least 1 frame before the hit)   * Fixed multiple blockable area values through out move templates (blockable area must be set at least 1 frame before the hit)
-  * Template Characters Maps re-recorded +  * Fixed issue with Story Mode Demo (TextureConversationBeforeBattleScreen delay was set to 0)
-  * Fixed issue with Story Mode (TextureConversationBeforeBattleScreen delay was set to 0)+
  
 Forum Post: http://www.ufe3d.com/forum/viewtopic.php?id=4177 Forum Post: http://www.ufe3d.com/forum/viewtopic.php?id=4177
Line 394: Line 424:
  
 **Download new package:**\\ **Download new package:**\\
-  * __Asset Store:__ Under Unity, click on Window -> Package Manager. Find your UFE version and click "download", then "import".+  * __Asset Store:__ Under Unity, click on Window -> Package Manager. Find your UFE version and click "download", then "import". If you are seeing errors or file conflicts that means some files might have changed. In this case, **delete** the original UFE folder first.
   * __Payhip:__ Use the **same link** that was provided when you first purchased the product to download this update. If you run into issues send me a [[mailto:mistermind@live.com|private message]] with the e-mail used in the purchase so I can validate it and help you.   * __Payhip:__ Use the **same link** that was provided when you first purchased the product to download this update. If you run into issues send me a [[mailto:mistermind@live.com|private message]] with the e-mail used in the purchase so I can validate it and help you.
  
changelog.1692245061.txt.gz · Last modified: 2023/08/17 00:04 by Mistermind