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global:announcer [2014/03/04 01:01] Mistermind |
global:announcer [2014/03/04 01:02] Mistermind |
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- | **Notes:** For announcer combos, higher hit sounds override lower hit sounds. | + | **Notes:** For announcer combos, higher hit sounds override lower hit sounds.\\ |
+ | Example: If you have sounds for 10 hits combo and 20 hits combo, if the combo ends at 21, only the 20 hits combo will be played. | ||
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