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global:block [2015/06/09 15:01]
Mistermind
global:block [2022/12/06 15:07] (current)
FreedTerror
Line 14: Line 14:
 **Ignored Applied Forces:** If enabled, the character will not be pushed by the hit. **Ignored Applied Forces:** If enabled, the character will not be pushed by the hit.
  
-__NOTE__Air Block mechanics works like in Marvel Vs series, not Street Fighter Alpha series.+__Note__The air block mechanics in UFE is inspired by the Marvel Vs series.
  
 +**Allow Move Canceling:** If enabled, move can be preformed while blocking.
  
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Line 37: Line 38:
  
 **Reset Button Sequence:** Removes the character's store button sequence after they parry. **Reset Button Sequence:** Removes the character's store button sequence after they parry.
 +
 +**Enable Easy Parry:** Make it easier to Parry by allowing a single parry window (''Parry Timing'') to be used in multiple sequential hits.
  
  
global/block.1433876516.txt.gz · Last modified: 2015/06/09 15:01 by Mistermind