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global:gamegui [2013/12/09 23:52] Mistermind |
global:gamegui [2014/06/04 03:46] Mistermind |
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**Menu Font (Small):** Font used for menus. | **Menu Font (Small):** Font used for menus. | ||
+ | |||
+ | **Has Gauge:** If disabled the game will ignore any gauge/meter calls from the engine. | ||
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- | Code Access: '' | + | Code access: |
+ | |||
+ | '' | ||
+ | |||
+ | Code example: | ||
+ | <code c#> | ||
+ | FontOptions fontOptions = UFE.GetFont(UFE.config.guiOptions.alertFont); | ||
+ | GameObject guiTextGO = (GameObject)Instantiate(fontOptions.fontPrefab, | ||
+ | guiTextGO.guiText.text = "Hello World!"; | ||
+ | </ | ||
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+ | |||
+ | [[global: |