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global:hiteffects [2022/08/03 00:51] FreedTerror |
global:hiteffects [2022/08/03 00:59] (current) FreedTerror |
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* **Shake Camera On Hit:** To make the hit more impacting, you can also set the camera to shake slightly during freezing time. | * **Shake Camera On Hit:** To make the hit more impacting, you can also set the camera to shake slightly during freezing time. | ||
* **Shake Density:** How much shake will be applied to the camera and character during freezing time. | * **Shake Density:** How much shake will be applied to the camera and character during freezing time. | ||
+ | * **Restart Animation on Hit:** | ||
+ | |||
+ | **Sort Layer on Hit (2D Only):** If enabled, the sort layer will be set for the characters Sprite Renderer on Hit. | ||
+ | * **Foreground Layer:** The sort layer for the character that hits. | ||
+ | * **Background Layer:** The sort layer for the character that gets hit. | ||
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