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Here you can set several different options to how the rounds and end game should behave.
Total Rounds (Best of): The number of rounds a match can have. 3 matches = who ever wins 2 wins the game.
Initial Ground Position (P1/P2): The initial position in the field where this character will spawn.
Delay before end game: How long should the game wait until it declares the winner of a game
Victory Music: The music that will be played once the match is over.
Round Timer (seconds): Round Timer.
Reset life points: Should the life points of both players reset at the beginning of each round?
Reset positions: Should the position of both players reset to the initial ground position at the beginning of each round?
Allow movement before battle: Should the players be allowed to move before the round start? (example: Marvel vs Capcom series/Killer Instinct)
Slow motion K.O. Toggles the slow motion when a round ends.
Freeze camera after outro Freezes the camera so it doesn't return to the original position after the winner's outro animation has played.
Code Access: UFE.config.roundOptions