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installation

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Requirement

  • Some knowledge of fighting game terminologies and overall understanding of how it works (hit boxes, active frames, hit stun etc.)
  • Unity 2018.2 or higher
  • Basic understanding of Unity:
    • Know your way around the basic tools (project, inspector, hierarchy, scene view)
    • Terminologies
    • How to use prefabs
    • How to handle your own 3D models and animations
    • For more information and full documentation please visit ufe3d.com
    • For more on Unity, visit unity3d.com

Package

If acquired from Unity's Asset Store:

  • Go to Window > Asset Store > Downloaded Assets
  • Select UFE 2 and click on the Import/Update button.

Project Settings

Upon installation UFE will attempt to automatically update the Input Manager under Project Settings. If this fails, you might end up with a few errors such as controls not working or characters falling off the screen. A common description of this error can be found in the Unity's error console as “UnityException: Input Axis (..) is not setup”. To fix this error and update your Input Manager settings follow these steps:

  • Close Unity.
  • Using the explorer and navigate to (Project Folder)\Assets\UFE\ProjectSettings
  • Open ProjectSettings.zip
  • Extract its content to (Project Folder)\ProjectSettings
  • Reopen your project in Unity

Getting Started

Opening the demo files:

  • Navigate to UFE\Demo\ and double click TrainingRoom.unity. Hit play to start the Demo.
  • To open the global config file for the demo, click on UFE\Demo\Config.asset and under the inspector, click to open the Global Editor.
  • To view a Character file, navigate to UFE\Demo\Characters\[Character]\[Character].asset or, under the Global Editor, select Characters.
  • To open a Move file, unfold the Move Set option under the Character Editor or navigate to .\UFE\Characters\[Character]\Moves\[Move].asset.
  • You can also open any of the editors from the top toolbar under Window → U.F.E..
  • To create a new UFE file, under the Project Tab, click Create→UFEand select the file of your choice.

Starting a new scene:

  • Click File > New Scene
  • Make sure you have a camera on scene (Hierarchy view).
  • Create a new Game Object, click Add component and add both Event System and UFE.
  • Drag your Global Config file under UFE_Config, make sure you have your characters and moves setup and hit play.


Updates

To update an existing copy of your UFE follow these instructions.


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installation.1533808996.txt.gz · Last modified: 2018/08/09 06:03 by Mistermind