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move:animation [2022/12/23 19:19] FreedTerror |
move:animation [2022/12/24 04:21] (current) FreedTerror |
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**Hitbox Definition Type:** | **Hitbox Definition Type:** | ||
- | *Auto Map: Hitboxes | + | *Auto Map: Hit Boxes setup in the [[character: |
- | *Custom: | + | *Custom: |
**Animation Clip:** The animation file (it's the file under your imported FBX file structure). | **Animation Clip:** The animation file (it's the file under your imported FBX file structure). | ||
**Custom Hitboxes:** | **Custom Hitboxes:** | ||
- | *Refresh: | + | *Refresh: |
- | **Preview Recorded Maps:** | + | **Preview Recorded Maps: |
**Wrap Mode:** The animation wrap mode. Only works if //Animation Flow// is set to // | **Wrap Mode:** The animation wrap mode. Only works if //Animation Flow// is set to // | ||
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**Current Speed:** Displays the current speed of the animation. | **Current Speed:** Displays the current speed of the animation. | ||
+ | |||
+ | **Reset Scene View:** Sets the editor camera' | ||
+ | |||
+ | **Close Preview:** Destroys the character prefab and closes the animation preview options. | ||
**Notes:** | **Notes:** |