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move:animation [2022/12/23 19:24]
FreedTerror
move:animation [2022/12/24 04:21] (current)
FreedTerror
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 **Custom Hitboxes:** **Custom Hitboxes:**
-  *Refresh:+  *Refresh: Applies the total frames count to the move. Use this if you make changes to your animation clip.
  
-**Preview Recorded Maps:**+**Preview Recorded Maps:** Preview the hit box locations that the [[http://www.ufe3d.com/doku.php/global:netcode|Map Recorder]] has set up.
  
 **Wrap Mode:** The animation wrap mode. Only works if //Animation Flow// is set to //Smoother// in the [[global:advanced|advanced options]] menu. **Wrap Mode:** The animation wrap mode. Only works if //Animation Flow// is set to //Smoother// in the [[global:advanced|advanced options]] menu.
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 **Current Speed:** Displays the current speed of the animation. **Current Speed:** Displays the current speed of the animation.
  
-**Reset Scene View:**+**Reset Scene View:** Sets the editor camera's settings to the animation preview settings. You will notice a position change if you changed the editor camera's position.
  
 **Close Preview:** Destroys the character prefab and closes the animation preview options. **Close Preview:** Destroys the character prefab and closes the animation preview options.
move/animation.1671841486.txt.gz · Last modified: 2022/12/23 19:24 by FreedTerror