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move:chainmoves [2014/10/30 06:41] Justin H. |
move:chainmoves [2016/01/18 02:48] Mistermind |
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===== Required Moves ===== | ===== Required Moves ===== | ||
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__Note__: A required move link can only happen if the previous move also has a **Move Link** set to this move. | __Note__: A required move link can only happen if the previous move also has a **Move Link** set to this move. | ||
- | __Example 1__: Pressing //Button 1// twice can cause the character to swing both the right and left hands to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1// as button execution, as its predecessor in order to be triggered. | + | __Example 1__: Pressing //Button 1// twice can cause the character to swing both the right and left hands to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1// as button execution. |
__Example 2__: A move can also be triggered by several different moves. If you have //Right Punch// and //Right Kick// as Required Moves, it means that this move can be linked from //Right Punch// **or** //Right Kick//. | __Example 2__: A move can also be triggered by several different moves. If you have //Right Punch// and //Right Kick// as Required Moves, it means that this move can be linked from //Right Punch// **or** //Right Kick//. |