User Tools

Site Tools


move:chainmoves

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
move:chainmoves [2014/10/30 06:41]
Justin H.
move:chainmoves [2016/01/18 02:48]
Mistermind
Line 3: Line 3:
  
 {{ :move:move_hitconfirm.jpg?nolink |}} {{ :move:move_hitconfirm.jpg?nolink |}}
 +
 +----
  
 ===== Required Moves ===== ===== Required Moves =====
Line 9: Line 11:
 __Note__: A required move link can only happen if the previous move also has a **Move Link** set to this move. __Note__: A required move link can only happen if the previous move also has a **Move Link** set to this move.
  
-__Example 1__: Pressing //Button 1// twice can cause the character to swing both the right and left hands to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1// as button execution, as its predecessor in order to be triggered.+__Example 1__: Pressing //Button 1// twice can cause the character to swing both the right and left hands to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1// as button execution.
  
 __Example 2__: A move can also be triggered by several different moves. If you have //Right Punch// and //Right Kick// as Required Moves, it means that this move can be linked from //Right Punch// **or** //Right Kick//. __Example 2__: A move can also be triggered by several different moves. If you have //Right Punch// and //Right Kick// as Required Moves, it means that this move can be linked from //Right Punch// **or** //Right Kick//.
move/chainmoves.txt · Last modified: 2021/05/05 23:07 by Mistermind