User Tools

Site Tools


move:chainmoves

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
move:chainmoves [2014/10/30 06:41]
Justin H.
move:chainmoves [2021/05/05 23:07] (current)
Mistermind [Video Tutorial]
Line 3: Line 3:
  
 {{ :move:move_hitconfirm.jpg?nolink |}} {{ :move:move_hitconfirm.jpg?nolink |}}
 +
 +----
  
 ===== Required Moves ===== ===== Required Moves =====
Line 9: Line 11:
 __Note__: A required move link can only happen if the previous move also has a **Move Link** set to this move. __Note__: A required move link can only happen if the previous move also has a **Move Link** set to this move.
  
-__Example 1__: Pressing //Button 1// twice can cause the character to swing both the right and left hands to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1// as button execution, as its predecessor in order to be triggered.+__Example 1__: Pressing //Button 1// twice can cause the character to swing both the right and left hands to punch. //Left Punch// can be a move with the requirements of having //Right Punch//, also with //Button 1// as button execution.
  
 __Example 2__: A move can also be triggered by several different moves. If you have //Right Punch// and //Right Kick// as Required Moves, it means that this move can be linked from //Right Punch// **or** //Right Kick//. __Example 2__: A move can also be triggered by several different moves. If you have //Right Punch// and //Right Kick// as Required Moves, it means that this move can be linked from //Right Punch// **or** //Right Kick//.
Line 64: Line 66:
  
 **Note:** This is not the only means for a combo. Raw combos can be set by carefully adjusting the frame advantages between moves so the opponent remains in hit stun. This is how most of the [[http://en.wiktionary.org/wiki/Appendix:Glossary_of_fighting_games#Bread_and_Butter_.28BnB.29|BnB]] combos in the //Street Fighter// series work. **Note:** This is not the only means for a combo. Raw combos can be set by carefully adjusting the frame advantages between moves so the opponent remains in hit stun. This is how most of the [[http://en.wiktionary.org/wiki/Appendix:Glossary_of_fighting_games#Bread_and_Butter_.28BnB.29|BnB]] combos in the //Street Fighter// series work.
 +
 +
 +
 +----
 +===== Video Tutorial =====
 +
 +{{youtube>EVkQ_4EMADo }}
 +
  
 ---- ----
move/chainmoves.1414665674.txt.gz · Last modified: 2014/10/30 06:41 by Justin H.