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Slow Motion Effects

When triggered, the game goes into slow motion. This is done by manipulating the timeScale in Unity.

Casting Frame: When during the move should the slow motion be casted.

Duration (Seconds): How long should the slow motion last.

Speed (%): Rate of slow motion compared to normal speed.

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move/slowmotioneffects.txt · Last modified: 2016/01/18 07:50 by Mistermind